Skulls Sniper v0.3p WIP

Skulls Sniper v0.3p WIP

thingiverse

I DID NOT CREATE THIS MODEL. THE TALENTED ARTISTS AT KOJIMA PRODUCTIONS DESERVE ALL THE CREDIT FOR THIS WORK. PROPERTY OF KONAMI DIGITAL ENTERTAINMENT, USED WITHOUT PERMISSION. source: Metal Gear Solid V: The Phantom Pain A huge thanks goes out to ID-Daemon for creating a program that extracts posed models from MGSV cutscenes. Without him, this wouldn't have been possible. I've been working on this model for a while now, but I recently got back to it. As you can see, there's still plenty of work to be done. There are several areas that need improvement, including armpits, shoulders, boot creases, the butt, and the eyepatch, which is currently a bit of a mess. The corners of her mouth also need some attention, and figuring out how her antennae/transponders attach to her body (square or round) is still a mystery. The greatest thing about this model is that it has no hair! It's a major plus in my book. The screenshot was taken with 3xSS. The included STL file is also 3xSS at 48 MB, but it can be increased to print larger models if desired. Do not print this model yet due to potential thin-wall issues on the straps/suspenders/lower eye strap. Other than that, it should be free from serious non-manifold issues. If you're working with a BLEND file, do not subsurf some of the objects like the radio, box, and eyepatch backing since they don't need it. The three hidden meshes at the top of the list are alternate body types for other sniper characters but were not used for this model. Please ignore them.

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