Skull Wand 3D model
cgtrader
This 3d model was built inside Blender v2.80 and saved as a model file using (.obj) or (.fbx) format.\n\nModel Details:\nPolygons are arranged into Quads only for efficiency and quality.\nThe total polygon count without any level of subdivision comes out to 4,600.\nSubdividing the model one level brings it up to 18,400 polygons.\nA second level of subdivision brings that number to a staggering 73,600 polygons. Scene Structure:\nThe scene holds three distinct mesh pieces, alongside a camera for viewpoint adjustments and five lights for various effects. Textures Provided: *Base color: captured at high definition 4096x4096 pixels.* AO map provides accurate ambient Occlusion details. A normal map allows detailed surface reflections in DirectX and OpenGL. Texture detail is enhanced using roughness and height maps, along with metallic and emissive map data. All texture files come stored as .png files for optimal compatibility. UV mapping: UVs are carefully arranged so none of them overlap.
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