Skull Cave Low-poly  3D model

Skull Cave Low-poly 3D model

cgtrader

Polygon Cave: a sprawling complex of 15,964 triangular facets that form the structure's outer surface. Its intricate geometry yields 16,057 vertices, the points in space that define its boundaries. Texturing Cave: to achieve realistic renderings, an image map of 4,096 by 4,096 pixels has been assigned to the polygon model, bringing depth and dimension to this otherwise simple form. Polygon Roadway: consisting of a compact aggregate of 273 quadrilaterals, its overall appearance is robust and dense. These polyhedra total 320 vertices at their extremities. Texturing Roadway: in addition to polygons, the roadway also has an image map associated with it - a square array measuring 2,048 by 2,048 pixels that provides an authentic appearance. Polygon Gate: as the primary entrance, its design is marked by 827 triangular facets and an additional 905 vertices where they intersect. The result is a sturdy yet elegant façade. Texturing Gate: this image map is identical to that used for the roadway in terms of dimensions - 2,048 pixels square, providing visual consistency with its neighboring structures. MODELS Available: formats include OBJ for open-standard use; FBX as adopted by most major game development engines; and BLEND, utilized by software specific to animation studios. All preparations have been completed to bring these assets seamlessly into the desired project.

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