
skull cave Low-poly 3D model
cgtrader
Skull Cave - a high-definition, 26894-polygon, vertex-heavy masterpiece.\nIts intricate geometry unfolds like a sprawling, 27027-vertex behemoth.\n\nThe first LOD level, Skull Cave Lod 1, scales back to a refined 17715 polygon.\nUnfurled at just 8989 vertices, this streamlined model is a true marvel of 3D craftsmanship.\n\nLodding further, we reach the 12560-polygon sweet spot with Skull Cave Lod 2.\nThe accompanying 6411-vertex mesh delivers breathtaking visual detail.\n\nOptimizing geometry, the third LOD iteration, Skull Cave Lod 3, arrives at a lean 7405 polygons.\nRid of unnecessary complexity, it achieves a remarkably low vertex count - 3835 units strong.\n\nAs for texture dimensions, a lavish 4096 * 4096 format sets the tone.\nThe versatile model format caters to obj, fbx, and blend preferences.\nUV maps, too, receive extensive attention: \n- Skull Cave Base Color showcases the artwork's vibrant essence.\n- Skull Cave Glossiness offers unparalleled realism in high-saturation environments.\n- The detailed, atmosphere-infused AO texture beckons explorers into hidden realms.\n- Skull Cave Normal and Skull Cave Specular provide further visual intrigue.\ngaming optimization achieved.
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