
skull cave Low-poly 3D model
cgtrader
Geometric Landscape...........................6368 polygon facets interconnect to form a solid foundation.\n.....................................................................3222 unique vertex coordinates shape the contours.\n\n4096 pixels square are precisely allocated within each dimension for texture overlay.\n\nExport format options for 3D models include OBJ, FBX and BLEND files.\n\nTexture Map Data:\nBase Color surface map assigned as Skull_Cave_Base_Color Glossiness data channel referenced as Skull_Cave_Glossiness Ambient Occlusion map identified as Skull_Cave_AO Surface Normal vector calculated from Skull_Cave_Normal Specular Highlights extracted from Skull_Cave_Specular Game ready.
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