Skin Anatomy 3D model

Skin Anatomy 3D model

cgtrader

Here is the original text, modified with an emphasis on active voice and rewritten for clarity. Cinema 4D R19 was originally modeled to achieve the highest quality visual output. Advanced Render enabled realistic image production in a single click, saving valuable time during the final stages of the rendering process. This model uses advanced Format C4D technology for optimal results, compatibility, and portability across various applications. For export purposes, the option is available to render FBX 3DS OBJ STL format, enabling seamless integration into other systems and environments. Skin Anatomy features several textures: Base Color defines the appearance of each specific element within the anatomy. Normal mapping adds detailed surface texture for realistic reflection in lighting effects. Metallic value introduces a material's tendency to react like metal. This attribute will have significant effects when viewed with metals-only ray tracing on or during offline rendering processes using Global Illumination. Roughness level influences an object’s imperfection at various viewing distances and from various viewpoints. This feature can also help with understanding of surface finish when compared directly against the material’s gloss factor. The Model Scaling feature allows for metric conversions within its central world origin point: * Units = centimeters. * Model positioned on center for correct placement within the user’s layout. Textures for Skin Anatomy possess resolutions and formats to produce professional-quality renderings: Texture Resolution: 2048 x 2048 Pixels Supported texture format: PNG (32 bit color) Statistics: Polygon Count : 107795 Units Vertex Count: 107280 Points N-Gons = None - meaning non convex polygons don't exist in this file. Please enjoy a delightful modeling experience!

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