
Sketchup Ingress Xmp Burster
thingiverse
Thanks to DFarms for offering a Sketchup model to experiment with. This iteration aims to create a robust game component for local Ingress engagement. For printing, separate the CORE and TOP for better color control and raft avoidance. Utilize low infill for both CORE and TOP, medium infill for BASE, two shells, a layer height of .2mm, to ensure sturdiness and optimal results.
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