SKELETOR
thingiverse
This experimental structure is my collaborative creation with Daniel Castillo, where we originally aimed to craft an architectural framework for an open space, yet it takes on a helmet-like appearance or resembles the skeletal frame of an extraterrestrial armadillo.\nParts required:\nCoronaIzq.stl x1\nCoronaDer.stl x1\nCruz.stl or Cruz_sopor.stl x8\nconectorCruz.stl x8\nPrint settings\nRafts: \nNo raft needed, go ahead and print directly to the bed.\nSupports:\nDitch the supports and take a clean path with your printing.\nResolution: \nUse precision between 0.2-0.3 millimeters for accurate results.\nInfill density: Shoot for 20% infill ratio, leaving some voids in the structure will actually benefit the overall print quality.\nNotes: A couple of important settings to consider are turning off "Force solid infill in small areas" in your slicer software. And when generating support material for Cruz.stl, take it a step further with Meshmixer and produce a version of this file containing supports included - try checking out the already uploaded Cruz_sopor.stl. This collaboration came to life thanks to the power of Grasshopper plug-in within Rhino software.
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