Skeleton Warrior With Two Hand Axe Low-poly 3D model
cgtrader
The character model is fully animated and textured. The textures were created using Substance Painter, with three main layers: Albedo, Normal, and Metallic, all at a high resolution of 2048. The skeleton body, armor set, and weapon are each composed of separate textures. A single texture is used for the entire armor set, making it easier to manage and customize. The model has an impressive 11,600 triangles in total. Breaking down further, we have: * Axe: 1,338 triangles * Skeleton Body (without armor): 5,812 triangles The animations are diverse and extensive, with several variations for each action: * Idle: four different poses * Run: three distinct running styles * Walk: a smooth walking animation * Attack: three aggressive attack animations, plus an ultimate attack move * Hit Reaction: four reactions to being hit * Death: four different death animations The armor pieces are modular and separable. Each piece is rigged and stored in its own FBX file, making it easy to attach or detach them from the skeleton as needed. * Helmet * Body and Shoulders * Elbows * Left Glove * Right Glove * Waist (which uses Unity's cloth component for dynamic animations) * Knees * Left Boot * Right Boot All animations are separate FBX files, making it easy to manage and customize them. The waist piece is a special case, as it uses Unity's cloth component to create dynamic animations. The weapon is a static mesh, but it can be easily swapped out or customized as needed. Screenshots and videos of the character in action were taken directly within Unity, giving you a clear view of how the model performs in real-time.
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