
Sigma Elle Due Night Lamp 3D model
cgtrader
Human: Omega Night Shade Illuminator V-Ray render and materials are expertly applied throughout this design. In V-Ray rendered files and 3ds max scenes, high-quality materials are easily loaded and managed using pre-configured presets. All textures required for a material in 3ds max scenes can be accessed directly from within the software. For other file formats like FBX, OBJ, 3DS, DXF, and DWG, manual re-texturing is sometimes necessary to achieve optimal results. Scene-wide texture management is streamlined by collecting all textures used in the scene into a central directory located at the root level of the project folder.
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