Sigma 150mm 2-8 DG Apo Macro HSM Lens Low-poly 3D model
cgtrader
⢠It's a top-notch low-poly 3D model of Sigma 150mm 2.8 DG Apo Macro HSM Lens used in various fields such as game development, advertising, interior design, motion picture art, visualization and more. The modeling was done using ortho-photos of the real lens, resulting in highly authentic details. ⢠Ease of use is achieved with a two-mesh model that's low-polygonal, saving system resources and featuring two materials: Lens body and Glass Lens. ⢠Regardless of the renderer used, this model will look incredibly realistic due to its high-resolution photo-textures. ⢠The well-thought-out topology combined with detailed textures enables a minimum amount of polygons for maximum quality, even for close-ups. ⢠To further increase realism, advanced techniques such as Specular, Glossiness and Bump are applied. For best results, use a Bump Multiplier of 0.1 - 0.2 in Maya Software materials or V-Ray MTL materials. ⢠The Specular and Glossiness maps provide reflective and dispersing capacities, creating the effect of using multiple materials. ⢠A total of four main textures are provided, each with a resolution of 4096 pixels square in .jpg format. Original texture files in .PSD format are also included. ⢠This model was created in Maya 2009, featuring real-world scale in centimeters. All parts are correctly grouped and named for ease of use. ⢠An adjusted render-scene is available, created in Maya 2014 with the V-Ray 2.40 plugin. This scene can be opened in earlier versions up to Maya 2012 with V-Ray 2.0. ⢠The scene includes five V-Ray Rect Light + reflectors and assigns a V-Ray MTL material to the model. Timeline settings are optimized for Preview Images, and animation keys can be deleted if not needed. ⢠Scenes are also provided in .fbx, .obj, .DAE, and .max (2010 version) formats for use in other 3D programs. Note: This is a Low-Poly model designed for non-smoothing modifiers. Editing the model grid is required for smoothing.
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