Showcase ST REMY houses the world 3D model

Showcase ST REMY houses the world 3D model

cgtrader

This 3D model was originally designed using Sketchup 8 and then converted to other formats including all supported 3D formats. Native file format is .skp, while 3ds Max scene is created in 3ds Max 2016 version, rendered with Vray 3.00 A precise replica of a display case of a master perfumer, the elegant pearl gray showcase from St Remy captivates any interior. Elegant in a bedroom or bathroom, this wooden storage showcase offers ample storage capacity. For your room, consider pairing it with a headboard at 160 cm or matching gray drawers. This product is part of the exclusive St Remy range: Unique in its grand scale and meticulously achieved patinas made by brushwork in harmony such as aged ivory, old putty, antique gray, and Provence blue. A light hand-sanding across the surface of furniture, accented on edges and corners, reinforces the aged "old" finish. Intricate fine-carved writings add a sense of sophistication to this collection's businesslike appeal. Weathered wooden buttons imbue elegance and refinement into the furniture (wardrobe, cabinet, buffet, counter, hutch, and corner unit). 18th-century convenient style is accentuated by aged brass handles that provide additional charm. Size: H 135 cm x W 90 cm x D 33 cm Weight: 53.30 Kg Ref: 110410 Price: € 590 Polygons: 136 You can find textures in the .skp file How to extract textures from a .skp file If you have one of the following software, it is simple to follow these steps: Sketchup (free download) Just export the image as your chosen 2D file under File/Export/2d Graphic - drop down option. Another way Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and ensure that Export Texture Maps is checked. Navigate to the exported file location, where you should find a folder containing all textures alongside the exported file C4D (trial version enough) Importing .skp file into C4D automatically generates a folder with textures adjacent to the .skp file 3ds Max When .skp file is imported to 3ds Max, it stores texture files in ..3dsMaxsceneassetsimages. You can find textures there or export an fbx file with embed media option selected (in the export dialog window), generating a folder of textures alongside the fbx file Rhinoceros 3D (trial version enough) Import .skp file into Rhinoceros 3D Open material editor (Panels->Material editor). Select any material that has texture on Click on the texture name in the Textures section, click on the three-dot button You can now see all textures; it should be located in the ..AppDataLocalTempembedded_files directory Feel free to copy and paste textures into a folder of your preference.

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