
Shopping basket 2 3D model
cgtrader
Shopping basket 3D Model, a standout addition to my collection, ranks second among its peers. Three individual objects, namely the basket, left handle, and right handle, are included, enabling effortless rotation or animation. These components share a unified non-overlapping UV Layout map, Material, and PBR Textures set. This production-ready 3D Model boasts PBR materials, textures, and a non-overlapping UV Layout map, all provided in the package for seamless integration. The model features quad-only geometries, devoid of tris/ngons. This design allows for effortless customization: UV-unwrapped geometries enable the creation of new Textures or modification of existing ones using the provided UV Layout maps (as PNG with alpha). Each Object, Material, and Texture within the package boasts a unique, descriptive name. Crafted in Blender 3D 2.80 (Cycles / Eevee materials), this model was then exported to OBJ and FBX formats. Materials and textures were created using Substance Painter and optimized for PBR, V-Ray, Unity, and Unreal Engine workflows. Promo images showcase the model's versatility: eleven+ images are included in the description, rendered in Cycles (Blender 3D 2.80), wireframe views, and screenshots from the Blender 3D scene highlighting UV Layouts. Formats include FBX, OBJ, BLEND scenes (2.80 with Cycles / Eevee materials), and PNG images with alpha channels. The model consists of three Objects (meshes), one PBR Material, and UV-unwrapped Textures, all featuring non-overlapping UV Layout maps. UV Layouts and Image Textures are rendered at 2048x2048 resolutions, with PBR Textures created using Substance Painter. With a total of 74334 vertices and 74944 quad faces (149888 tris), this model boasts polygonal, QUADS ONLY geometries. Real-world dimensions are provided, with scene scale units set to cm in Blender 3D (Metric with 0.01 scale). Uniform scaling has been applied to the Object within Blender 3D. A PBR Multi-Engine Textures Pack is included, featuring a zipped folder containing Textures sets optimized for various rendering engines or game engines. Supported workflows include Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha), Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal), Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal), Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal), generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height), and generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height). Main renderings were created using Blender 3D 2.80 + Cycles (or Eevee) with an HDR Environment Texture Image not provided in the package.
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