
Shoes 3D model
cgtrader
SCENE DETAILS FOR SHOES Scene Description: Scene information captured in 3D studio software, 3dsmax 2015, with rendering capabilities of V-Ray 3.60.03. Geometry: Three-dimensional data represented in metric system, utilizing a standardized unit measurement in centimeters. Model Complexity: Scene complexity reduced through use of layers to categorize and manage data more efficiently. Mesh collapsed for easier manipulation and editing without loss of original information. The mirrored image is utilized for the second shoe to minimize the amount of new information to be created from scratch. It achieves this by leveraging symmetry properties within 3D space. Materials: Three-dimensional materials applied using V-Ray's in-built material management system. Texture maps used as a form of metadata to represent visual characteristics and details on each shoe. Shader Utilized: The chosen shader, VRrayMtl, provides enhanced control over surface properties such as reflectivity and texture detail. Lighting: Scene illuminated by the use of studio setup (studiosetup), pre-defined in the V-Ray library, offering consistency across different lighting environments. Output File Details: Supported formats for scene output include native 3dsmax file type as well as industry-standard formats such as OBJ and FBX.
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