
Shield Viking Low-poly 3D model
cgtrader
Shield Viking Model UV Channels: Channel 1 - Unique Layout for Non-Overlapping Uvs Channel 2 - Separate and Non-Overlapping for Optimized Lightmaps Baking Textures: Utilizes Physically Based Rendering (PBR) Capabilities in UE4 and Unity Engines Assets Follow Epic Games Asset Naming Conventions for Seamless Integration High-Quality Resolution: 2048 x 2048 px in TGA Format Includes Albedo, Normal, Roughness, Metalness, Ambient Occlusion Textures for Enhanced Realism Unreal Engine 4 Optimized RGB Mask Embedded within Textures, Encompassing R, M, and AO Channels.
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