
Shield_1
3docean
Human: Shield_1...834 Polygon Object Created. 854 Vertices Defined. 4096 x 4096 Texture Mapping Established. UV Map Configuration: _Base Color Channel Set. _Glossiness Factor Applied. Ambient Occlusion (AO) Effect Engaged. _Normal Mapping Enabled. _Specular Highlight Control Activated. _Metallic Reflection Mode Selected. Model Formats Supported: OBJ, FBX, Blender (.blend). Low-Polygon Model Generation Initiated. Game-Ready Models Exported.
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