
Shelves NATURALISTE houses the world 3D model
cgtrader
This 3D model was originally designed using Sketchup 8 before being converted into multiple other formats. Its native format is .skp, with 3ds Max scenes based on version 2016 of 3ds Max software. Rendering was done with Vray 3.00, referenced as Ref:146981. Dimensions are 210cm in height by 105cm in width and 45cm in depth. Weighing in at a significant 70 kg. Designed to showcase all your prized collector's items, this wooden and metal bookcase boasts four spacious shelves. Featuring a modern design, this library is effortlessly associated with both classic deco styles or alternatively retro-chic themes. Deco details include the stylish metal brace at its rear and elegantly designed wooden handles on the structure itself. Our recommendation? Supplement your library decor by using deco-inspired bookends or matching items. In a similar vein, be sure to check out the NATURALISTE scaled library variant. Price: €599.90 Ref:146981 This 3D model contains an impressive total of 2592 polygons and offers comprehensive texture maps. Textured images can easily be found within the original .skp file itself. So how exactly do you go about extracting these valuable textures from the .skp file? Well, this task is relatively straightforward provided that you possess any of the following software tools: Sketchup, C4D, 3ds Max or Rhinoceros 3D (trial versions suffice for all but C4D). Here are the guidelines for extraction via each mentioned software tool: Sketchup First off, select 'Export' from the 'File' dropdown menu. Proceed to export your image in whatever preferred 2D format you see fit. Another viable approach: - Open File -> Export -> 3D Model. - Choose COLLADA file (*.dae) format for your exported file type. - Go to Options and ensure that "export Texture Maps" is enabled. Now go ahead, navigate over to the folder with the same name as your exported .skp file, you should be able to locate all textures in it. C4D Importing your .skp file into C4D software automatically triggers the creation of a separate folder that stores associated texture files adjacent to the .skp file itself. This way you can readily find all textures required without any complications. 3ds Max When importing the .skp file into 3ds Max, embedded textures get stored within "..\3dsMax_scene_assets_images" path location in Windows file system. Also worth mentioning that, after choosing 'export' and going with FBX format selection during export dialog, a folder will automatically generate texture together along side .FBX File when media option gets chosen Rhinceros 3D Now it's simply time to import the aforementioned .skp model into Rhinoceros 3D. Access your Materials Editor through Panal and go ahead click the texture in material editor section under Textures. Select any selected material on any object in Scene View panel, double click to enter that specific textures settings tab in material editor and there will you see an area with the name of 'Textures' along side it where if you simply look right at your left down on this area ,click that specific little green looking icon then follow on window to open the file folder path that has embedded_files. Go ahead click and copy any number of them to location wherever.
With this file you will be able to print Shelves NATURALISTE houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Shelves NATURALISTE houses the world 3D model.