
shatterVaseB01
thingiverse
I discovered my fascination with Voronoi diagrams and their organic cellular structure. Coming across SOuP plugins for Maya, I wrote a Python script to apply the shatter effect on any volumetric polygonal solid in Maya. The first usable version was a vase, created by modeling its smooth interior section and booleaning it with a larger shattered version. It's now an art piece in my bathroom window, even with a blue-glow from a small LED. However, it's not water-tight. For fun, I filled it with water, resulting in some sloshing inside the print. I printed this on a Makerbot Replicator using natural PLA and "medium" settings in Makerware, extruded at 210 degrees with HPB off, featuring 2 shells and 5% infill. The printing process took about 5.5 hours, weighing 85g and costing $1.91 in filament (with a $45 spool). More notes and pictures are available on my blog.
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