
Shark Mako model with materials 3D model
cgtrader
System requirements: Required software includes: - Maya 2018 - Houdini 17.5 - MTOA version 3.0+ - HtoA version 4.0 - Redshift version 2.6+ What to find inside: Files with clean topology and ready for rigging include: Static meshes Various files saved in these formats: MA, HIP, ABC, OBJ, EXR, TX A UDIM pack containing eleven different items each with four-k resolution, and also included is an extra package and a vector displacement: - eleven separate objects in EXR format. - Textures stored separately Shading for Redshift and Arnold Energy preserved in Houdini's color management: - For HtoA to be fully utilized, users need preinstalled OCIO. ACEScg (Color Grading Management system) supported in all the programs except Houdini which requires users install its software. Usage: Create variables as necessary: First: Install this project in both Maya and Houdini's environment settings. In Maya, example paths for user files could be; 'C:\My_Proj\Mako'. Likewise with the paths found on the same Houdini operating machine. User required assets for mesh: Mesh - file containing 3D geometric forms Required look dev asset: lookdev Asset needed in the color textures Tex - A place to put color in Additional items: vector and extra items included
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