
Set of 2 cloths Stars houses the world 3D model
cgtrader
This 3D model was originally crafted with Sketchup 13 before being converted to other 3D formats entirely. The native format is .skp, while the 3dsmax scene is a 2016 version of 3ds Max rendered using Vray 3.00, and Catalogue is from 2014 These two paintings take inspiration from the world of dance and ballet in every detail. Supervised by a printed pink stars frame and blue stripes border, Deco tables showcase a classical dancer and ballet shoes as their centerpiece. Additional deco details include embossed images for the tutu on the dancer's legs, as well as bows to the laces on her slippers. You may also explore Anastasia canvas. Size: (cm) H 33 x L 68. Ref: 135027 Price ⬠24.90 Polygons: 12 You can find textures in the .skp file To extract textures from a .skp file, it is relatively simple if you have one of the following software. Just follow these easy guidelines provided: Sketchup (Free) 1.Export an image as your preferred choice of 2D file by going to File/Export/2d Graphic - dropdown option. Alternatively, 2.Go to File -> Export -> 3D Model and export it as a COLLADA File (*.dae) file. Then, make sure that the Export Texture Maps box is checked. Next, go to the exported file location in the directory. There should be a folder with the exported file name containing all textures. C4D (Even just the Trial version is sufficient) 1.Importing .skp files into C4D will automatically generate a folder filled with textures adjacent to the .skp file itself. 3ds Max 1.When a .skp file is imported into 3ds Max, it saves texture files to ..3dsMaxsceneassetsimages. You can easily locate the textures here or you may also export an fbx file by choosing embed media option in the Export dialog box. As a result, the export process will generate a folder filled with textures along with the .fbx file itself. Rhinoceros 3D (Again even just a trial version should be enough) 1.Import .skp file to Rhinoceros 3D and open material editor ( Panels->Material editor ). Then select any material that has texture on. Clicking on the texture name in Textures section allows you access to see all textures it should now appear in the directory ..AppDataLocalTempembedded_files. You are free to copy and paste these textures into whatever folder you prefer
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