Set 2 Sweet dream paintings houses the world 3D model

Set 2 Sweet dream paintings houses the world 3D model

cgtrader

This 3D model was originally created with Sketchup 13 before being converted into all other formats of three-dimensional objects. Its native format is .skp, and its accompanying scene is a 3ds Max 2016 version rendered using Vray 3.00. The catalogue for this model is from 2014. This set of two printed canvases is perfect for decorating a young girl's room with their soft aesthetic qualities. When hung side by side or separately, they produce an endearing message with a floral print theme that is reminiscent of a tender romance. With a delicate touch, these wall decorations are secured to the wall via two hooks positioned on the back of each canvas. Those who seek something similar can also explore the flowered Happiness canvas. Its measurements stand at 40cm in height, 80cm in width, and 3cm in depth. Weighing a total of 2.20 kilograms, its reference number is 135179, and it is available for purchase at the price of 39 euros. Each of the canvases in this set is comprised of 12 polygons and comes with embedded textures stored within the .skp file. For users who need to extract these textures, here are some straightforward methods: Users with Sketchup installed can simply export an image of their choice as a 2D graphic under the File/Export menu. Alternatively, they can export a COLLADA File (*dae) from Sketchup's File -> Export -> 3D Model option and make sure to check the Export Texture Maps box. Users running C4D on a trial version or otherwise will have their textures automatically generated as a folder adjacent to the .skp file upon importation. Similarly, users with 3ds Max installed can access their textures in the ..3dsMaxsceneassetsimages directory after importing the .skp file. To make matters easier, they can also choose to export an FBX file with embedded media selected in the Export dialog box, resulting in a separate folder for textures being generated together with the FBX file. Finally, Rhinoceros 3D users can import their .skp file into the application and access all of their texture maps by selecting any material that contains one from the Material editor (available under Panels). By clicking on the name of the selected texture in the Textures section and then on the three-dot button next to it, they will find themselves presented with all of their textures stored within a newly generated directory, which is found in the ..AppDataLocalTempembedded_files path. They can freely copy or paste these textures into any desired folder from this point onwards.

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