
Serge body Low-poly 3D model
cgtrader
A 35-year-old male's photorealistic animated model, created from 3D scans and rigged on a HumanIK skeleton in Maya. The model is motion capture and animation ready with symmetrical topology. It features ultra-high resolution asymmetrical textures, including SSS epidermal, subdermal, deep layers, normal map, specular map, and color lit by neutral studio light. Textures are compatible with VRay, MentalRay, Arnold, Octane, and other engines supporting subsurface scatter materials. The body has 13,608 polygons (all quads), while teeth have 6,246 (99% quads), eyelashes have 2,484 quads, and eyes (sclera, iris, pupil, water layer) total 1,008 quads. The suit in the images is for preview purposes only; the model comes without clothes. If desired, original layered PSB texture files with procedurals channels and masks can be provided by contacting the seller.
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