Sequential Prophet 5

Sequential Prophet 5

sketchfab

I modeled this in Blender and textured it with Substance Painter. The model is a subdivision surface model. Included are high-resolution PBR textures, along with a complete Blender material setup. Lighting was not included. This model is ideal for visual purposes and animation work. It has not been optimized for game engine use, featuring only quads and a limited number of triangles. Each component has been accurately labeled. There are no internal components, such as circuits or other complex parts. The textures are in PNG format, compatible with OBJ, FBX, DAE, and BLEND file types. You can find more models like this by visiting my portfolio. I appreciate your interest in my work.

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