
Security Booth - PBR Game-Ready Low-poly 3D model
cgtrader
Note: All Models feature one Texture Set (4096x4096) except for Windows-glasses, which is 2048x2048. For better performance, you can skip the **Windows-glasses Textures** and use **Simple Glass Material** instead. Low-Poly Guard Booth Gate-Access + Simple Interior with 884 Vertices is situated at 0.0.0 (scene origin) in Real World Scale (CM): 500 CM = 5 M Height. Objects are listed below: Root > S_GuardHouse_01 S_House_01 S_HouseGlass_01 (Material: M_HouseGlass_01) S_Door_01 S_GateBox_01 S_Gate_01 S_StopSign_01 Material Names: M_GuardHouse_01 M_HouseGlass_01 Textures include: 4096x4096 PNG: T_GuardHouse_01_Base_Color T_GuardHouse_01_Height T_GuardHouse_01_Metallic T_GuardHouse_01_Mixed_AO T_GuardHouse_01_Normal T_GuardHouse_01_Normal_DirectX T_GuardHouse_01_Roughness 2048x2048 PNG: T_HouseGlass_01_Opacity T_HouseGlass_01_Base_Color T_HouseGlass_01_Mixed_AO T_HouseGlass_01_Normal T_HouseGlass_01_Normal_DirectX T_HouseGlass_01_Roughness Available formats: 3D Studio Max 2014 Maya 2013 FBX 2006/2011/2016 OBJ 3DS Collada (.dae) If you need assistance with my models, feel free to ask. You can request custom/additional marks and logo at no cost, texture and repairing model (UVs names of meshes/textures/material/pivots and...) too.
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