
Sebastian Vettel 2019 Low-poly 3D model
cgtrader
This is a high-definition 3D low poly model ,crafted to provide clarity even at its lowest detail level. A standard low-poly mesh with precision-controlled poly count. Rigged exclusively in the Maya version, this variant includes complex rigging components such as joints, control curves, ik handles, blend shapes, various poses, and driven keys. The other versions contain solely geometry for each pose, materials, and textures. Ready to visualize at once within Maya, simply press 1 for a low poly view and 3 for high definition rendering. For Cinema4d users, go to the Function menu and select Subdivide. In 3ds Max, MeshSmooth should do the trick. Each low poly variant showcases 15461 polygons and 16066 vertices. Conversely, the high poly model features an impressive count of 276976 polygons and 279266 vertices. Textures are included, each meticulously saved as a 4K-resolution JPG for maximum image quality. A range of textures such as color texture, displacement texture, bump texture, and normal texture is provided for complete visual control. Files are available in several formats, including obj, fbx, dae, mb, and c4d. When exported to C4d, 3ds, obj,dae, or fbx formats, the model features standard materials and textures but lacks mental ray shaders. Each file has been cleaned of extraneous objects, such as hidden lights, cameras, etc. Maya versions alone include rigging components, constrains, blend shapes, and driven keys. The original maya format retains all files optimized for Arnold render.
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