Sebastian Vettel 2017 Low-poly  3D model

Sebastian Vettel 2017 Low-poly 3D model

cgtrader

This low poly 3D model was designed for high-definition visuals with a specified poly count. It features rigging in Maya that includes joins, control curves, IK handles, blend shapes, and driven keys for different poses. Additional versions include only geometry (with six poses), materials, and textures. The model is ready for use in Maya, with options to switch between low poly and high resolution. In Cinema4D, subdivide the mesh, while in 3ds Max, use Meshsmooth. The low poly version has 9,394 polys and 9,824 vertices, while the high poly version boasts 37,574 polys and 38,409 vertices. Textures are included in JPG format with a 4K resolution for high quality. Texture types include color, displacement, bump, and normal. Files come in OBJ, FBX, DAE, MAX, MB, C4D, and 3DS formats, with materials exported to standard textures (no mental ray shaders) in C4D, 3DS, OBJ, DAE, and FBX. The model does not contain extraneous objects; rigging and constraints are included in the Maya format only. The original file renders in linear sRGB. Due to varying disk topologies, texture paths may need adjustment on different computers. The 3D model is based on real-life measurements for accuracy. For questions or assistance, please contact us.

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