
Seamless winter pavement Low-poly 3D model
cgtrader
This road consists of repeated segments with a smooth appearance that can be altered in terms of shape and direction using modifiers such as Path Deform, Bend, FFD (Box), or the Railclone plugin. The sidewalk measures 5.7 meters wide (with a 2.5-meter area devoid of heaps) and is 8 meters long. The high-resolution textures include a diffuse map at 8196 * 4096 pixels, along with displacement (32-bit EXR), normal, specular, and ambient occlusion maps at 4096 * 2048 pixels. Rendering is optimized using Vray 3.0 with Blinn reflections, VrayBlend, and Vray transuncency (disabling trace refraction to speed up rendering). VrayFlakes, VrayDisplacementsMod, and VrayNormalMap are also utilized, switching between near/far frames. Alternatively, Corona 1.6 with CoronaDasplacement Mod and CoronaNormal can be employed. Each segment consists of approximately 2816 polygons but does not contain DisplacementMod in FBX or OBJ files.
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