Seamless Ocean Coast Pebbles field

Seamless Ocean Coast Pebbles field

3docean

Producing fine-looking results with displacement and normal textures relies heavily on the specific characteristics of your textures as well as your familiarity with your 3D software. That's why I'm offering you not only a professional set of high-quality textures but also a few 3D scenes demonstrating how to get the best out of them using both Vray and scanline rendering engines. Of course, these textures, designed to produce a realistic pebbles field, work perfectly in other 3D packages as well. However, I can only showcase them in action within 3ds max, my own working environment. Major Highlights 16-bit Gray Scale Displacement Map 2 Diffuse Color Maps Provided Seamlessly Tileable Textures 11.6 Megapixels Each Map (4202 x 2743) 3D Max Scenes Providing All Required Vray/Scanline Settings (3ds Max 2009 / Vray 1.5 SP6) Two Sets of 24-bit Texture Formats Included [PNG/JPG]

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