Seahorse
sketchfab
I created a seahorse character for my 15-week student project, InFintry. It's an ocean-based kingdom defense real-time strategy game where the seahorse is an allied unit that uses its horned helmet to fend off enemy creatures. I modeled and textured the seahorse myself, and you can check out my work on bethany-powell.com. The animations and rigging were done by Jesse Groch, a truly talented artist whose skills you can see at jesse-groch.pro.
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