
seahorse Low-poly 3D model
cgtrader
Hello, it's a pleasure to meet you! I've noticed that this model is designed specifically for projects related to games, virtual reality, augmented reality, or computer graphics. Breaking down the model, I see that it consists of 1,752 polygons and 1,741 vertices. When rendered in 3ds Max with a flat color scheme, the texture remains consistent throughout Unity. As far as textures are concerned, I've noted that this model utilizes a diffuse map of dimensions 1024x1024 pixels. Rigging has already been completed for the model, and it's ready to be animated. Upon inspection of the animation clip, I see that there are several keyframe-based animations defined: • From frame 0 to 40, the character says 'hello'. • From frame 50 to 80, the character performs a rolling motion. • From frame 90 to 150, the character jumps into the air. • Finally, from frame 160 to 190, the character swims through water. The initial and final animation poses have been carefully set up in place for use in game development.
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