Seafarers (expansion for settlers)
thingiverse
This thing includes all components (except cards, etc.) for the expansion "Seafarers" of the Settler Basic Game I already created (http://www.thingiverse.com/thing:1238980). Authorized retailers (if you don't have a printer): 3DEgos: https://www.etsy.com/de/shop/3DEgos For the official rules, check out here: http://www.catan.com/service/game-rules or here: https://kelvsyc.wordpress.com/catan-scenario-and-variant-guide/ Choose your preferred individual tile designs for the game. If you want, you can also use other tiles from the main game. These are the pieces you need to print: Tiles (Landscapes): 2 x Gold Landscapes, 2 x Desert Landscapes, 1 x Wheat Landscape, 1 x Wood Landscape, 2 x Ore Landscapes, 2 x Brick Landscapes, 1 x Wool Landscape, 34 x Sea (as many with islands as you like) 50 x Catan Chits 60 x Ships (15 per player) 1 x Pirate Ship (Corsaire) 4 x Cloth Tokens (8/11, 9/10, 4/5, 6/3, Scenario "Cloth for Catan") 1 x Dice (Scenario "The Fog Islands") 36 x Warship Markers (Scenario "Pirate Island") 8 x Settlements Forgotten Clan (Scenario "Cloth for Catan") INTERLOCKING PARTS (NO MAGNETS NEEDED): If you don't want to use magnets, I have made some interlocking parts for the landscapes here: http://www.thingiverse.com/thing:2035221 Like for other expansions, I had to make slight changes to the gameplay and material due to the 3D design of the tiles. The changes are as follows: Catan Chits (Chips) can be stacked and placed under settlements. For the scenario "The Fog Islands," the dice can be used to decide which landscape will be placed. The dice shows the following symbols: sheep = wool, tree = wood, grain = wheat, dead fish = desert, blocks = brick, mountain = ore, waves = sea, crown = gold. For the scenario "Cloth for Catan," cloth tokens are placed on the 4 islands where number tokens belong. They show two numbers (one points up one down) for the two settlements of the forgotten tribe (new), that are placed where in the original rules the number tokens are placed. For example: on the cloth token, the number 6 shows upward. If the number 6 is rolled, the settlement atop of the cloth token gives one bolt of cloth (one Catan chit). For the scenario "The Pirate Island," you don't have to turn your ships aside to mark them as warships. You can use warship markers, that are placed under the ships. OTHER EXPANSIONS: Cities & Knights: http://www.thingiverse.com/thing:1254404 Traders & Barbarians: http://www.thingiverse.com/thing:853663 Explorers & Pirates: http://www.thingiverse.com/thing:1588996 OTHER SCENARIOS & VARIANTS: http://www.thingiverse.com/thing:1410173 STORAGE: http://www.thingiverse.com/thing:1839595 Big thanks to all the designers who helped me build this expansion with their superb work. Print Settings: Printer: Prusa i3 (hephestos) Rafts: No Supports: No Resolution: 1 mm Infill: 10-30% Notes: Print small parts with the highest resolution possible.
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