
Sea Urchin Shell Low-poly 3D model
cgtrader
Meshes lod0 (30k vertices, mostly quads) - a detailed mesh with 30 thousand vertices that consists of mostly quad polygons. lod1 (9.1k vertices, triangles) - the first level of detail mesh has 9.1 thousand vertices and is made up entirely of triangle polygons. lod2 (2.8k vertices, triangles) - the second level of detail mesh features 2.8 thousand vertices and also consists of triangle polygons. lod3 (880 vertices, triangles) - the third level of detail mesh includes just 880 vertices and is comprised solely of triangle polygons. PBR Textures albedo (4k, jpg) - a high-resolution albedo texture in jpeg format with a resolution of 4 thousand pixels. ambient occlusion (4k, jpg) - an ambient occlusion texture in jpeg format with a resolution of 4 thousand pixels. normal (4k, jpg) - a normal map texture in jpeg format with a resolution of 4 thousand pixels. roughness (4k, jpg) - a roughness texture in jpeg format with a resolution of 4 thousand pixels. specular (4k, jpg) - a specular texture in jpeg format with a resolution of 4 thousand pixels. Formats blend - the blender file format is supported. obj - OBJ files are also supported. fbx - FBX files can be used as well. glb - GLB files can be imported too. Metadata the model was scanned using photography, requiring 243 images at a high resolution of 24 megapixels each. it measures 5 centimeters in width and weighs 6 grams. Software Used RawTherapee was utilized for raw image processing. Agisoft Metashape was used to create the photogrammetry model. Blender is the software used to finalize the mesh and textures. GImp was also employed for additional editing tasks. Contact more information can be found on the official website at https://flolu.com.
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