Sea Turtle
sketchfab
I crafted a realistic sea turtle model for a virtual reality startup within a tight two-week deadline. Although not entirely satisfied with the final result, I worked diligently to deliver a high-quality asset given the time constraints. The model was sculpted from scratch, then retopologized and rigged using Blender's powerful tools. To add a layer of realism, I created detailed textures in Substance Painter that brought the turtle to life.
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