SdKfz 164 NASHORN Low-poly 3D model
cgtrader
The Sdkfz 164 Nashorn 3D Model was a highly realistic representation of the German tank destroyer from World War II. This impressive vehicle was specifically developed in 1942 as an immediate solution by combining a light turretless chassis with the Pak 43 heavy anti-tank gun. This unique vehicle was issued to the elite heavy antitank battalions, with six ultimately being equipped: schwere Panzerjäger Abteilung 560, 655, 525, 93, 519 and 88. Each battalion received a total of 45 Nashorns. The accompanying model is a high-quality 3D creation with advanced PBR-textures and is perfectly suited for movies or games. The tank has been rigged for smooth and easy animation. This package includes: 1) A comprehensive 3ds Max scene set up using Vray 3.2. Users can leverage this setup to create projects easily. In the provided scene, the cannon, tracks, and wheels are already configured for ease of use. It also contains a rigged model along with track segments. 2) A format-specific model in fbx for compatibility. 3) Unity 5 unitypackage for seamless integration within the Unity engine, specifically requiring version 5.4 or higher. Textures are available in multiple formats: - Materials List: - NASHORN_body (texture resolution: 4096x4096) - NASHORN_cabin (texture resolution: 4096x4096) - NASHORN_tracks (texture resolution: 1024x1024) The textures pack includes three different types of compatible textures. 1) Vray-compatible textures - Diffuse - Glossiness - Reflection - Normal - IOR 2) Unity 5 compatible textures - AlbedoTransparency - Emission - MetallicSmoothness - Normal - AO 3) Unreal Engine 4-compatible textures - BaseColor - Emissive - Normal - OcclusionRoughnessMetallic - AOSubstantions Painter was used to texture the Nashorn. For any additional render requirements, users can ask for exported textures. For questions or suggestions, feel free to leave a comment or email me directly. It would greatly assist in refining my projects!
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