Scuba diving tank gas cylinder
3docean
Scuba diving tank gas cylinder 3D Model. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package. Quads only geometries (no tris/ngons). Easily customizable: UV unwrapped geometries, so you can create new Textures or modify existing ones using UV Layout maps provided in the package as png with alpha. Each Object, Material, or Texture has a unique meaningful name. Made in Blender 3D 2.80 Cycles / Eevee materials then exported to OBJ and FBX; materials and textures made in Substance Painter exported for PBR V-Ray Unity Unreal. PROMO IMAGES: The first image rendered in Cycles (or Eevee) for Blender 3D 2.8x, you can find 11+ promo images in this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) nr. 7-8 are wireframe images nr. 9-10 are screenshots from the Blender 3D scene showing the UV Layout other images: UV layouts at least one Formats included: FBX OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: png with Alpha. 1 Object mesh, 1 PBR Material, UV unwrapped non overlapping UV Layout map provided in the package; UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter. Polygonal QUADS ONLY no tris/ngons; 6958 vertices, 6952 quad faces (13904 tris). Real world dimensions; scene scale units cm in Blender 3D that is Metric with 0.01 scale. Uniform scale object scale applied in Blender 3D. PBR Multi-Engine Textures Pack included: in a zipped folder you'll find the PBR Textures set for a bunch of rendering engines or game engines! Cycles (or Eevee) for Blender 3D base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal Vray for 3D Studio MAX diffuse, reflect, reflection glossiness, normal Unity 5 Standard Metallic albedo + transparency, metallic + smoothness, normal Unreal Engine 4 base color + alpha, occlusion + roughness + metallic, normal generic PBR Spec Gloss workflow diffuse + opacity, specular, glossiness, normal, height generic PBR Metal Rough workflow base color + opacity, roughness, metallic, normal, height; you can use it in Eevee for Blender 3D 2.8 too; so, you'll be able to edit the Textures or just import the fbx/obj file along with the Textures set you want in your 3D Modeling software or game engine and link them together to get a game / production ready asset! IMPORTANT - Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/3d-models/scuba-diving-tank-gas-cylinder-d788fa4a60674374aa4c43d6c980d261
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