SCREEN INDUS houses the world ref  3D model

SCREEN INDUS houses the world ref 3D model

cgtrader

This 3D model was originally built using Sketchup 13 and then transformed into every other 3D format. Its native format is .skp, and a 3ds Max scene has been rendered with Vray 3.00 Ref. 146 080 Dimensions: H 183 cm x W 123 cm x PR 2 Weight: 16 kg A blast from the past - schoolhouse benches with INDUS screen black metal decor. Deco detail: three patinated metal panels that serve as a screen, numbered to boot, and create a sense of school days locked away in locker! You'll love: the trendy industrial design that matches up perfectly with such JEFFERSON suspension.\n146080 Price € 199.90\nPolygons: 66 Textures can be found within the .skp file itself. To extract textures from .skp file? If you have any of the following software, it's a breeze. Follow these guidelines: Sketchup (Free) Just export your chosen image as a 2D file under File/Export/2D Graphic - drop-down option. Another way Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version is enough) Importing .skp file into C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported into 3ds Max, it stores texture files in ..3dsMaxsceneassetsimages. You can find textures there as well. You can also export an fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version is enough) Import .skp file into Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on it. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, which should be in ..AppDataLocalTempembedded_files directory. Feel free to copy and paste the textures into any folder you like.

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