Screen GOLDEN BUDDHA houses the world 3D model

Screen GOLDEN BUDDHA houses the world 3D model

cgtrader

This stunning 3D model was initially crafted with Sketchup 8 and then seamlessly transformed into various other 3D formats. Native format is .skp, while 3ds Max scene utilizes 3ds Max 2016 version, rendering it with Vray 3.00 Ref. 146 Dimensions (cm): Height: 180 cm x Width: 120 cm x Projection Ratio: 4 Weight: 8 Kg Chill out in style with this captivating GOLDEN BUDDHA screen. This versatile screen allows for easy concealment or division of space. Practical and visually striking, the screen is composed of three wooden panels coated with intricately painted canvas displaying a serene Buddha face. This reversible partition offers an exotic and opulent touch to your interior spaces when displayed on either side. Design detail: textured paint complemented by silver leaves provide a rich and refined finishing touch to the screen. Our suggestion: incorporate this screen into wall decor by positioning it against a wall. Add some cultural flair to your home with this elegant Buddha statuette. Ref: 146198, Price: €199.90 Polygons: 18 Find all textures embedded in the .skp file for convenient extraction. Software Requirements: If you possess any of the following programs, extracting textures becomes a breeze - follow these guidelines carefully. Sketchup (Free) Simply export your chosen image as a 2D file from File/Export/2d Graphic under the dropdown option. Another approach: Navigate to File -> Export -> 3D Model, exporting it as a COLLADA File (*.dae) file and check that 'Export Texture Maps' is enabled in the Options menu. In the exported file location, find a folder containing all textures. C4D (Trial version sufficient) Upon importing the .skp file into C4D, you'll automatically receive a folder with textures adjacent to the .skp file. 3ds Max When the .skp file is imported into 3ds Max, it saves texture files in the ..3dsMaxsceneassetsimages directory. You can locate these files there, or alternatively export an fbx file with 'Embed Media' option activated (found in export dialog window) to generate a textures folder together with your exported file. Rhinoceros 3D (Trial version sufficient) Import .skp file into Rhinoceros 3D, open Material Editor, select any material that includes a texture and click the three dot button next to the texture name. You will then be able to view all textures located in the ..AppDataLocalTempembedded_files directory.

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