Scratch Displacement Shader_B

Scratch Displacement Shader_B

3docean

10 Bitmap and Procedural Based Shader Displacement Map Seamless 4096*4096 tif image and c4d file (R15) Overlay any other shader with this one Use map with Terrain Mask shader channel Layer map with procedural effects Combine map with displacer Pair map with soft displacement supporting shaders Render with matprev_env.hdr from c4d materialpreview folder IBL, GI, and AO render options available Scratch Shader_0001 Natlum renders independently Scratch Shader_0002 Natlum operates separately Scratch Shader_0003 Natlum functions autonomously ... Scratch Shader_0010 Natlum runs independently

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