Scooby Bust with Plinth
thingiverse
Human: Modeled in 3ds max. I built a pedestal using a box with beveled edges. Next, I applied pro-boolean to attach the dog tag to the front of the pedestal. Afterwards, I used the optimize tool to eliminate the excess geometry on Scooby's model. Following that, I realized Scooby needed a collar to complete his appearance. A stretched cylinder with beveled edges seemed like an ideal fit for a collar. I considered adding Scooby snacks but decided they could wait until the next iteration.
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