Science Fiction Interior Low-poly 3D model

Science Fiction Interior Low-poly 3D model

cgtrader

I've modeled this scene using Autodesk 3D Studio Max, created texture maps in Photoshop, and taken those maps into Substance Painter to add various materials. Next, I exported the textures and finally rendered them in Vray. The 3ds max file and lighting setup are provided, just like what you see in the renders. To render this scene, simply press F9 using the Vray renderer and the vray camera that's already been added.

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