Sci -Fi Shapes - The Pentagon 3D model

Sci -Fi Shapes - The Pentagon 3D model

cgtrader

This model was created using separate levels of high detail 3D geometry, with three distinct levels: Level 0, Level 1, and Level 2. Each level represents a unique object that can be turned on or off as needed. Different materials can be applied to each level, adding depth and visual interest to the overall model. The textures used in this model are high-resolution and seamless, measuring 4096x4096 pixels. They include both color and normal map details, making them suitable for use in games and other real-time applications. The UV mapping on Level 0 is non-overlapping, while Levels 1 and 2 feature overlapping UV maps. This model can be used in a variety of projects, including next-gen games, real-time applications, animations, and non-real time projects. Its geometry is composed of triangles and quads, making it highly versatile and adaptable to different needs. The total number of points and polygons in the model varies depending on which levels are turned on. With Level 2 enabled, the model contains a total of 1,184,302 points and 884,888 polygons. Breaking down the model by level, we find that Level 0 has a relatively low point count of 6,380, with an identical number of polygons. Enabling Level 1 adds significantly to both point and polygon counts, resulting in 63,646 points and 63,750 polygons. This model is available for download in several formats, including .c4d, .fbx (version 7.1), .dae (version 1.5), .obj, and .blend files.

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