Sci -Fi Shapes - The Parasite 3D model
cgtrader
This model was designed utilizing distinct levels of detailed 3D geometry across three distinct stages, with each stage serving as a unique entity. Levels can be activated or deactivated at will, allowing for varied material applications across different stages. With the first level featuring seamless Color and Normal Map textures sized at 4096x4096, UV mapping was performed using mixed layouts - Level 0 exhibits non-overlapping maps, while levels one and two demonstrate overlapping layouts. The geometry itself comprises quads and triangles, operating under a static, non-rigged framework. Under full settings, this serves as a high-poly model optimal for animation and visualization tasks or applications in real-time. By disabling level two, however, it gains adaptability in next-gen video games and real-time projects. With all features enabled, the total statistics come out to be: - Points: 3,277,098 - Polygons: 2,485,023 At lower stages (level 2 on), specifications include: - Level 0: Points - 33,410; Polygons - 33,792 - With level 1 activated: Points - 333,244; Polygons - 333,965
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