Sci Fi Shapes The Numbers 3D model

Sci Fi Shapes The Numbers 3D model

cgtrader

This model was created using separate levels of high detail 3D geometry, with a total of three distinct levels: Level 0, Level 1, and Level 2. Each level is a unique object that can be turned on or off. The model consists of ten individual objects, numbered from 0 to 9, each with its own set of attributes. Different materials can be applied to the different levels, allowing for a high degree of customization. The textures used in this model are seamless and measure 4096x4096 pixels, featuring both color and normal map settings. The UV mapping is done using a mixed strategy, where Level 0 and Level 1 have non-overlapping UVs, while Level 2 features overlapping UVs. The geometry of the model consists entirely of quads, with no n-gons present. The topology of the model is clean and easy to work with, making it ideal for complex animations and visualization projects, as well as next-gen video games. When all levels are turned on, the model can be used for demanding applications like animations, visualization projects, and high-end video games. However, when Level 2 is turned off, the model can also be used for less demanding applications, such as real-time projects in AR/VR scenes. The model's statistics include a total of 473,989 points, with an average of 47,400 points per number. The model has 355,090 polygons, with an average of 35,500 polygons per number. Breaking it down further, Level 0 consists of 3,514 points and 3,510 polygons, while Level 1 adds 40,052 points and 35,058 polygons. The model is available in several formats, including .c4d, .fbx (version 7.1), .dae (version 1.5), .obj, and .blend.

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