Sci-Fi Multi-Rocket Launcher Weapon System

Sci-Fi Multi-Rocket Launcher Weapon System

sketchfab

A fully adaptive model, the turret can be turned through 360 degrees and the launcher systems can be raised in the Z Axis, only the base remains fixed. Blender Version 2.78, Substance Painter 2, and Cycles Render engine were used to create this model; it will not work with Blender Render! The model has its own Group; select any part of it, and it highlights green - then press SHIFT+G, choose GROUP, and the whole model highlights green. The model can now be treated as a single object. The turret Rotations are fully locked to the Z axis at 360 degrees; the Weapon Elevations have constraints controlled in the Z axis by an empty. This model can easily be posed or animated:

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