
Sci-Fi Missile launcher Tank 3D model
cgtrader
Sci-Fi Missile Launcher Tank Low Poly Count for Video Game Use All Textures Created in Substance Painter and Exported in .PNG PBR Formats Includes Textures for Rough/Met and Gloss/Spec Workflows Logically Named Objects, Materials, and Textures Modelled in Blender 2.90.1 Textured in Substance Painter 2020.2.1 Rendered in Marmoset Toolbag 3 Modelled to Real World Scales (Metric) Fully and Efficiently UV Unwrapped Game Ready Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE, and Cycles Partially Rigged in Blend Format for Posing as Seen in Preview The Model Will Not Be Posed When You Open the File Formats Included: .Blend (Native, with Partial Rigging) .FBX .OBJ Objects Included: Top (Collection) Missiles Top Bottom (Collection) Base Tracks (Collection) Runners Tracks Bone Shapes (Collection) Armature Textures Included in .PNG Format: Base - 4K - Base Colour (Metallic Colour) Diffuse (Metallic Black) Roughness Glossiness Specular Metallic Normal - (OpenGL Unity Standard) Normal - (DirectX Unreal Standard) Emission Top - 4K - Base Colour (Metallic Colour) Diffuse (Metallic Black) Roughness Glossiness Specular Metallic Normal - (OpenGL Unity Standard) Normal - (DirectX Unreal Standard) Tracks - 4K - Base Colour (Metallic Colour) Diffuse (Metallic Black) Roughness Glossiness Specular Metallic Normal - (OpenGL Unity Standard) Normal - (DirectX Unreal Standard) Poly Counts Combined (According to Blender Inspection Tools): Face Count: 41,566 Vert Count: 43,663 Edges: 83,473 Triangulated Count: 80,460
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