Sci-Fi Dual Missile Launcher Weapon System

Sci-Fi Dual Missile Launcher Weapon System

sketchfab

A highly versatile model, the turret can be spun through a full 360 degrees and the launcher systems can be elevated in the Z Axis with precision. Only the base remains stationary. Created using Blender Version 2.78, Substance Painter 2, and Cycles Render engine, this model will not work in Blender Render. The model has its own separate Group, allowing users to select any part, which instantly highlights green, then by pressing SHIFT+G, they can choose GROUP, effectively treating the whole model as a single object. The turret Rotations are fully locked to the Z axis for maximum stability and control. The Weapon Elevations have constraints controlled in the Z axis, expertly managed by an empty. The Missile Bay Doors open and close seamlessly, revealing the internal Missiles, all perfectly controlled by the Armature in the Z axis. To see this incredible model in action, check out the video demo at https://youtu.be/XjUTNaqio4k. For more stunning images, visit https://drive.google.com/file/d/1s-LlDlKcy2LrB5u4i_HSONVLZplOQVCD/view?usp=sharing and https://drive.google.com/file/d/0B-9sLDAI3kfvbnFPWkVjWFpTX1E/view?usp=sharing. Enjoy!

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