Sci FI Container

Sci FI Container

sketchfab

I'm currently working on the first element of a sci-fi pack that's been keeping me busy lately. Check out this project here: https://stanislawmalc.com/projects/L2EAXR?album_id=1389840. I've recently revamped my pipeline for creating assets, and to save time, I started using Bevel Shader - it's saved me from having to create high-poly meshes all the time. Prior to this, I was always modeling everything with subdivision surface modeling. You can see the normal map baking process in action with a bevel shader inside Blender in my quick tutorial. This box features 2.5K tris and 4K PBR textures that were created in Substance Painter.

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