Sci Fi Character
sketchfab
I craft models with Zbrush, starting with a base mesh generated by the remeshing tool. I design garments in Marvelous Designer, where they're meticulously crafted. Next, I refine and detail the model within Blender, making targeted adjustments to shape and form. Meanwhile, texturing and baking are handled in Substance, where intricate surface details come alive under expert control.
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