Sci-Fi Armored Racing Jeep 4X4 PBR Low-poly  3D model

Sci-Fi Armored Racing Jeep 4X4 PBR Low-poly 3D model

cgtrader

Sci-Fi Armored Racing Jeep PBR High Quality 3D Model (AAA) LowPoly/PBR Cars Ready for Game AR/VR & Cinematic I wanted to create a concept that would bring together the ruggedness of a Hummer H1 and the off-road capabilities of a Jeep Wrangler with a futuristic sci-fi twist. The idea seemed like an intriguing option. The engine has been completely reimagined, and I chose the ElectroMagnetic option. AAA Quality 3D Models are included in this product. Features include: - Polygonal Mesh. - Only Quad and Tris polygons (No N-Gons). - Model is not triangulated. - Real-world size dimensions: Length 468 cm, Width 219 cm, Height 196 cm (equivalent to a Hummer H1 size). Game-resolution models are available, along with PBR Textures. Scene information: - The model is accurately scaled to match real-world dimensions. - Objects, materials, and textures have meaningful names that match the scene context. - Transformations have been reset, placing the model at the origin [0, 0, 0] XYZ position. - Texture paths are set to relative references. Mesh Polygon Count: Armored Body (Camouflage)_Polygon Mesh: 3342 Tris Armored Body Dark_Polygon Mesh: 4052 Tris Chassis (Engine)_Polygon Mesh: 15,442 Tris Light Bar_Polygon Mesh: 2808 Tris Glass_Polygon Mesh: 32 Tris Holes_Polygon Mesh: 422 Tris Wheels_Polygon Mesh: 868 Tris / 4 PCs Tyre_Polygon Mesh: 3160 Tris / 4 PCs Model Total Polygon Count: - Triangles: 42,000 - Faces: 23,000 - Vertices: 25,000 **PBR Materials and Textures Sets** - Armored Body (Camouflage) PBR Texture (4K) - Armored Body Dark PBR Texture (4K) - Chassis (Engine) PBR Texture (4K) - Light Bar PBR Texture (2K) - Glass PBR Texture (2K) - Holes PBR Texture (256x256) - this prevents backface culling issues - Wheels PBR Texture (2K) - Tyre PBR Texture (2K) Materials are ready for use in Unity and Marmoset renderers. Scanline and FBX formats include basic materials that may not produce the same visual results as seen in preview images. OBJ files lack materials but maintain UVW coordinates intact. **Textures** * Albedo Map (Diffuse) * AO Map (Ambient Occlusion) * Normal Map * Metallic Map * Roughness Map * Emissive Map (Light Effect) **File Format Support** - Maya - FBX - OBJ - Max - Blender - Unity Package **General Information** This model was created using Maya. Preview images were rendered using the Marmoset Toolbag. Images were captured directly from the rendering apps, with no post-processing applied. Scenes used for rendering are not included. If you have any questions or require assistance with this model, please don't hesitate to reach out.

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