
Schuko power plug 1
3docean
Human: Schuko Power Plug 3D Model, the crown jewel of my collection. Production-ready, with PBR materials and textures at your fingertips. A non overlapping UV Layout map is provided in the package for seamless customization. Quads only geometries ensure a smooth workflow. Easily modify or create new Textures using the UV Layout maps provided in the PNG format with alpha transparency. Each Object, Material, or Texture has a unique name, making it easy to identify and manage your project. Made in Blender 3D 2.80 (Cycles / Eevee materials), then exported to OBJ and FBX; materials and textures crafted in Substance Painter for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: The first image showcases a rendering made in Cycles or Eevee for Blender 3D 2.8x. You'll find 11+ promo images within this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) nr. 7-8 are wireframe images nr. 9-10 are screenshots from the Blender 3D scene, highlighting the UV Layout other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: PNG with Alpha. 1 Object (mesh), 1 PBR Material, UV unwrapped with a non overlapping UV Layout map provided in the package; UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures created with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 7552 vertices, 7530 quad faces (15060 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) You can edit the Textures or import the FBX/OBJ file along with the desired Textures set in your 3D Modeling software or game engine and link them together for a production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/schuko-power-plug-1-7c5282b7bee64aadb6a1fa41f77ec8fa
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